Showing posts with label camera. Show all posts
Showing posts with label camera. Show all posts

Saturday, March 17, 2012

Humanoid Robot Control and Interaction using Depth Camera

Humanoid Robot Control and Interaction using Depth Camera

Description
Controlling Nao the humanoid robot using Microsoft Kinect depth camera. The main purpose is to control humanoid robots (Aldebaran Nao in this case) in the most natural way possible, without wearing any kind of device, using arm and leg gestures. The second purpose is to make Human Robot interaction, and teaching new tasks to robots easier, without requiring and robotics knowledge by the user, which is a contribution to Learning from Demonstration field. The code is available at github.com

Tag : humanoid, robot, interaction, WPI, bener, suay, sonia, chernova, ROS, Aldebaran, nao, control, microsoft, kinect, robotics, worcester, polytechnic, institute

More information about Xbox 360 250GB Console with Kinect

Wednesday, April 13, 2011

OASIS: Playing Lego with Kinect style camera and interactive projector system

OASIS: Playing Lego with Kinect style camera and interactive projector system

Description
OASIS is a flexible software architecture that enables us to prototype applications that use depth cameras and underlying computer vision algorithms to recognize and track objects and gestures, combined with interactive projection. Here we show OASIS in an interactive Lego playing scenario.

Tag : RGB-D, RGBD, depth cameras, Kinect, interactive, projection system, HCI, computer vision

More information about Xbox 360 250GB Console with Kinect

Wednesday, March 16, 2011

Kinect filmed with a night vision camera - HD

Kinect filmed with a night vision camera - HD

Description
Ok this is cool.. This video shows the tracking field that Kinect uses. It is invisible to the naked eye, but can be seen through a night vision camera. It was filmed with a HDR-SR12. The "soundtrack" to this video can be found here: www.dreamstate.to

Tag : Kinect, Nightvision, nightshot, microsoft, hd, fullhd, full, hdr, sr12

More information about Xbox 360 250GB Console with Kinect

Thursday, February 3, 2011

3D models built with Kinect style depth camera

3D models built with Kinect style depth camera

Description
3D maps generated with the depth camera underlying Kinect. The models were generated by walking once through the lab environment, more complete maps could be built as well. The first part of the video shows raw, colored point clouds. The second part shows a flythrough of a 3D map represented by small surface patches. Because the models are geometric, they can be rendered in stereoscopic 3D for shutter glasses. They can also be navigated interactively, like in a computer game. Imagine building such a model of your house or apartment and then downloading some 3D furniture models. You could check what they look like and if they fit well in the space. Collaboration between Intel Labs Seattle and University of Washington Department of Computer Science & Engineering.

Tag : RGB-D, RGBD, depth camera, Kinect, 3D, mapping, robot, computer vision, Intel, UW, stereoscopic, stereoscopic 3D

More information about Xbox 360 250GB Console with Kinect