Sunday, April 10, 2011

Kinect MotionBuilder realtime motion capture device

Kinect MotionBuilder realtime motion capture device

Description
Update: Now available at www.brekel.com Here's a quick preview of some experiments on streaming a skeleton from a Microsoft Kinect into MotionBuilder, in realtime. A base application acquires a color and depth image from the Kinect and processes this into a 3D pointcloud. (Not shown here but these can be dumped to disk as polygon objects as well) PrimeSense's NITE is used to recognize the user and track a skeleton. It then streams that data over TCP (could be done over a network connection) into MotionBuilder. Using a custom device plugin the regular MotionBuilder toolset can then be used to map this onto a character. All still very alpha and proof of concept at the moment, but hey it kinda works and is fun More info at: www.brekel.com Note, this all runs on 30+ fps on a core2quad, the screencapture software had difficulty with it though.

Tag : autodesk, motionbuilder, microsoft, kinect, realtime, device, motion, capture

More information about Xbox 360 250GB Console with Kinect

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